OmniGuardv1.5.0

FAQ & troubleshooting#

Does it replace my anticheat? No. OmniGuard protects the server (crashes, dupes, lag, floods, takeovers). Run it next to an anticheat. Anticheats can feed their detections into OmniGuard with reportViolation.

A legitimate player was flagged. Run /og inspect <player> and look at forensics/ if they were kicked. Raise that check's limit, or switch it to cancel: true, kick: false while you investigate. For packet rates, let Auto-Tune learn your real traffic.

Players with inventory mods (Item Scroller, mouse tweaks) get click-rate alerts. Raise packet-rate.limits.CLICK_WINDOW (the burst matters most), e.g. "80/s burst 800".

Kits trigger dupe alerts. The kit hands out copies of one saved, tracked item. After 3 different holders OmniGuard recognises it as a template and goes quiet. You can also run /og ledger ignore <uid> (the uid is shown in the alert).

Ten people play from one house / a school / an internet café. Supported by design: see Built for shared IPs. Nobody is limited for sharing an IP.

Bedrock players (Geyser/Floodgate)? Supported: prefixed names are accepted and translated inputs are not judged by Java-only rules.

"PacketEvents" is missing at startup. OmniGuard needs the free PacketEvents plugin. Put both jars in plugins/ and restart.

I run BungeeCord/Velocity. Leave behind-proxy: auto. Per-IP connection limits switch off; the proxy should run its own antibot.

Alerts look garbled in the console. They are ASCII-safe since 1.0.0. Check your console's charset if colors leak.

Folia? Fully supported: all world work goes through region and entity schedulers. /og lag is unavailable because Folia has no global chunk view.

Performance? Packet checks are lock-free and only decode packets of the types that are checked. World checks are O(1) per event, and ledger scans are spread over time. Profile with /spark on your own server if you need numbers.